King of Chaos Wiki
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  • Everything is okay, EXCEPT turning the player characters Azuma and Satsuki gay, turning others allowed.
  • The characters can be original or based on some manga or novel character.
  • Feel free to add your characters.

Introduction[]

PotM

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Start!

Characters[]

FAQs[]

What is PotM?[]

Answer
PotM is an interactive story in which you can experience the storyline from many perspectives.

What is an interactive story?[]

Answer
An interactive story is just what it is called, a story that you can interact with. You may have already known this kind of story from the Western Gamebooks, which you can choose a character's action or skip to another event (ever heard of Joe Dever's Lone Wolf?). If you come from a Japanese-related background, you should have known this kind from the Visual Novels (I think you may have heard of Clannad).

What is this game about?[]

Answer
PotM is about a fictional town called Fujita, where Fujita Junior High and many senior high schools are located. There is an underground organization which has operated many illegal experiments on animals and even humans, and our characters (the original 9 PCs and the ever-growing number of NPCs), the students from many senior high schools in Fujita, are involved in this secret organization in one way or another. There are many events that the characters may witness, take part in or be dragged into, and the layers of secrecy will be unfolded one by one. You may find out about new information related to the characters and interact with them based on what you found.

What can I do?[]

Answer
For starters, since the story is new and I am still writing for this, you may want to read about the original 9 PCs and the ever-growing number of NPCs and perhaps make more characters.

What is a POV character?[]

Answer
A point-of-view (POV) character is a character who you can read of what is in his/her mind and, in this kind of game, you can choose an action for him/her. You can understand that a POV character is the character you can (partly) control in an interactive story.
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